I wish I lived in a world where designers were forced to remove two features from a product for every one that’s added in. It’s so easy to campaign for the addition of a feature, but try suggesting removal some time and you’ll be beat down with a bazillion cries of “somebody might need that,” “but our competition has that,” and “that’s moving backwards.” Well, that’s hooey. Half the stuff I own would be easier to use if it wasn’t so, I dunno, b>laden with extraneous junk.
A short review of a book on Activity Centered Design, with a bit of a rant thrown in (sorry; couldn’t help myself), followed by a few quick pointers about good iterative design practice.
Dave Bishop attends The Technology Collaborative’s annual meeting last night where, amidst random hors d’oeuvres and other presentations, he heard Rob Daley from Thorley Industries speak on how his company does business.
We at MAYA have been interested for a while about the differences between usability tests where the tasks are well-defined beforehand and those that use a looser structure; where the user has greater autonomy to explore the interface or the product.