For the most successful design results do you choose an innovative design or an experienced team?
What is it about people that make them want to add features to products until they are bloated, unusable junk? Learn how to guard against feature creep.
Basic design principles haven’t changed. In my opinion, these design books stand the test of time.
Sketching can help you think better, understand better and more effectively use your brain.
I spoke to a client a little while ago about facilitating a user jury. At first, I wasn’t sure what they were asking. Were the users of their product being put on trial?
Measuring usability and user satisfaction is a best practice and a key to success, but our experience is that few projects advance to the point where they’re accomplishing this — measuring usability or acting on what they learn. Unfortunately, there is no simple recipe or silver bullet, but even the effort put into determining what’s important will be valuable to your design process.
Welcome to 2013… I was going to collect a “best design articles of 2012” list, but when I started to curate the list, I ended up with books, videos, and articles that stray from Design but should be read anyway.
At MAYA, we’ve had a number of discussions amongst ourselves and with our clients about the optimal size for touch targets. This article summarizes what we know and provides some useful references.
Welcome to 2012… We’ve pored over MAYA’s Feed posts for the past year, internal “you should all read this” emails, and a few of our favorite blogs. Here’s MAYA’s take on the best design articles of 2011.
Practicing the principle of involving users in the design of a product is not that easy. There are pitfalls, roadblocks, political difficulties, and motivation issues. This rant is to convince you that the thousands of excuses I’ve heard for not including users in the design process are all bunk.